Wednesday, October 20, 2010

Finish what you start - Reward for quick response

Share

6 comments:

  1. I have lost about 4 or 5 missions simply because the person did not even try to fill the empty position or get another if one does only half the job and quits ..This is energy , stamina and time that could be otherwise used ..we are being penalized in a way . Why not penalize the ones that do not look after their mission ?

    ReplyDelete
  2. Finally, now you can see who is helping and get to them. Don't wait for MW to penalize the slackers, just throw them out of the family...

    ReplyDelete
  3. Really, I agree with everyone who is angry at the non-friendly behavior of some friends. However, there are those friends who bombard us with requests for help. What happens next? I have a 10 (maximum) missions that are ongoing, and an incredible number of 60 requests for the mission. Whom should I throw out of the family?
    At this point, the game, with the introduction of Italy, won the second dimension, and it is unrealistic to expect that some of the player's save stamina or energy for missions.
    I think that is all at this time too crowded and unrealistic, and, of course, badly timed.

    ReplyDelete
  4. 10 missions 3 / 4 does not end the player ... loss of time, energy, stamina ... find solution to remove the player who finished his mission ... and pass the mission to another player

    ReplyDelete
  5. Good idea, wrong address!
    The correct address is: Zynga support, option - suggestion.

    ReplyDelete
  6. If wanna ur missions succeed... Make 4 more accts, and bump all their skill points onto energy/stamina. Eg. 500energy+ 250 stamina

    ReplyDelete