Showing posts with label Fights have been updated.. Show all posts
Showing posts with label Fights have been updated.. Show all posts

Wednesday, September 23, 2015

Fights have been updated

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To improve your game experience, the Fight system has been updated in all Destinations
  • Each Attack will now deal massive amounts of damage
  • The Stamina consumed by your Attack will increase proportionally with the damage dealt.
  • Attacking an opponent will take up to 5 seconds.
  • Use Jab Attack to see if you will Win or lose against an opponent in the Fight List. Jab Attack will cost 5 Stamina and take 5 seconds.
  • Each winning Attack will award 1 Win for every 5 Stamina consumed.
  • If you have lesser Stamina than what an Attack normally costs, then the Attack cost and damage done scales down so you can spend any amount of Stamina in Fights.
  • If you Ice or Kill an opponent during a Fight, only the amount of Stamina needed to Ice or Kill the opponent is consumed.
GET BACK TO THE FIGHT FASTER THAN EVER
  • The Cooldown on healing yourself in the Hospital has reduced.
  • Your Health also regenerates faster than ever before.
STREAMLINED FIGHT EXPERIENCE
  • The special ability of the NGO Mask will now reduce the Hospital Cooldown by 3,5,7 and 10 seconds respectively.
  • The requirement for Fighting tasks in Daily Fix has been reduced.
Fight Boosts and Crew are enabled only in Classic Fights mode in Los Angeles.